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Step file eyeshot
Step file eyeshot







step file eyeshot

and also perform editing operations like copy, rotate, scale, explode, stretch, etc. Using this library, the user can draw a circle, line, rectangle, dimensions, etc. The functionality and feature of this library are the same as AutoCAD. The main aim of this library was to perform 2D drafting operations. This application was developed for a US company. Main tasks were to provide new features, Combine-split two entities, Copy feature after selecting few elements from the canvas / view-port, import picture and moved/zoomed-in/zoomed-out/other transformations, Draw Spline, Translate/shift/move origin or some other entity from its center/specific point. This application was developed for a German company. The user is able to monitor the deformation areas and quickly identify unstable areas with heat maps and data overlays. The RADAR/LIDAR scan data is imported and the superimposed with mine topology and satellite imagery. This project was developed for an Australian firm. In the case you are modeling something, the environment parameter allows you to easily add the model to the entities collection.For a Swedish company, developed an application, it allows a shoe-manufacturer to design custom insoles based on the 3D scans of the feet.The Eyeshot provides 3D visualization and interaction to help the user design a perfect insole. Set the progress bar to 100% and forces screen update.Ĭalled when the work has completed. UpdateProgressTo100(string, BackgroundWorker, params string) Updates the progress bar value for a parallel loop. UpdateProgressParallel(double, string, BackgroundWorker, params string) Updates the progress bar value and checks if the worker thread has been canceled, for a parallel loop. UpdateProgressAndCheckCancelledParallel(int, string, BackgroundWorker, DoWorkEventArgs, params string) Updates the progress bar value and checks if the worker thread has been canceled. UpdateProgressAndCheckCancelled(int, int, string, BackgroundWorker, DoWorkEventArgs, bool, params string) UpdateProgress(int, int, string, BackgroundWorker, bool, params string)

step file eyeshot

UpdateProgress(double, double, string, BackgroundWorker, bool, params string) Returns a string that represents the current object. SynchronizeAttributeReference(Environment) Helper method to synchronize all the attribute reference before writing the file. SynchronizeAttributeReference(BlockKeyedCollection, IList) Stop the animation for the continuous progress bar. StopContinuousAnimation(BackgroundWorker) Start the animation for the continuous progress bar. StartContinuousAnimation(string, BackgroundWorker, params string)

step file eyeshot

Resets the progress bar for a parallel loop. Removes forbidden chars from a string representing a file path. Initializes the layers collection with only the exportable ones.Ĭreates a shallow copy of the current Object.

STEP FILE EYESHOT UPDATE

Gets or sets the "Writing." text string.Ĭancelled(BackgroundWorker, DoWorkEventArgs)Ĭhecks if the user has requested cancellation of the background operation.ĬomputeBoundingBox(out Point3D, out Point3D)ĭoWork(BackgroundWorker, DoWorkEventArgs)ĭoes the actual work allowing progress bar update and cancellation.ĭetermines whether the specified object is equal to the current object.Īllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. Gets the list of errors and warnings generated during execution. The name of the file that will be created. Gets the (last) work execution time in milliseconds. Gets or sets the maximum deviation, zero for current tessellation. Gets or sets the "Composing." text string. Gets or sets the "Composing entities." text string. Gets or sets the "Composing blocks." text string. Gets or sets the maximum angular deflection in radians, ignored when zero. WriteSTEP(IList, IEnumerable, IDictionary, string, linearUnitsType, string, string, string, bool) WriteSTEP(IList, IEnumerable, IDictionary, Stream, linearUnitsType, string, string, string, bool) WriteSTEP(IList, IEnumerable, IDictionary, string, linearUnitsType, bool) WriteSTEP(IList, IEnumerable, IDictionary, Stream, linearUnitsType, bool) WriteSTEP(Environment, string, string, string, string, bool) WriteSTEP(Environment, Stream, string, string, string, bool)Įnvironment, header and file name constructor. Environment, header and stream constructor.









Step file eyeshot